产品和制造订单新增模型和occ查看模型模块

This commit is contained in:
jinling.yang
2022-12-30 10:00:17 +08:00
parent 5fcb17d048
commit a3e39d4fac
33 changed files with 1497 additions and 119 deletions

View File

@@ -10,7 +10,7 @@
""",
'category': 'sf',
'website': 'https://www.sf.jikimo.com',
'depends': ['mrp', 'base', 'sf_manufacturing', 'purchase', 'mrp_subcontracting'],
'depends': ['mrp', 'base', 'sf_manufacturing', 'web_widget_model_viewer', 'purchase', 'mrp_subcontracting'],
'data': [
'data/product_data.xml',
'views/product_template_view.xml'

View File

@@ -1,12 +1,16 @@
from odoo import models, fields, api
from odoo.exceptions import ValidationError
import logging
import base64
import os
from OCC.Extend.DataExchange import read_step_file, write_stl_file
from odoo.modules import get_resource_path
class ResProductTemplate(models.Model):
_inherit = 'product.template'
# 模型的长,宽,高,体积,精度,材料
model_name = fields.Char('模型名称')
model_long = fields.Float('模型长[mm]', digits=(16, 3))
model_width = fields.Float('模型宽[mm]', digits=(16, 3))
model_height = fields.Float('模型高[mm]', digits=(16, 3))
@@ -29,7 +33,8 @@ class ResProductTemplate(models.Model):
materials_id = fields.Many2one('sf.production.materials', string='材料')
materials_type_id = fields.Many2one('sf.materials.model', string='材料型号')
single_manufacturing = fields.Boolean(string="单个制造")
model_id = fields.Many2one('ir.attachment', string='模型')
upload_model_file = fields.Many2many('ir.attachment', 'upload_model_file_attachment_ref', string='上传模型文件')
model_file = fields.Binary('模型文件')
# 胚料的库存路线设置
# def _get_routes(self, route_type):
@@ -56,6 +61,7 @@ class ResProductTemplate(models.Model):
copy_product_id = product_id.with_user(self.env.ref("base.user_admin")).copy()
copy_product_id.product_tmpl_id.active = True
model_type = self.env['sf.model.type'].search([], limit=1)
attachment = self.attachment_create(item['model_name'], item['model_data'])
vals = {
'name': '%s-%s' % (order_id.name, i),
'model_long': item['model_long'] + model_type.embryo_tolerance,
@@ -72,7 +78,9 @@ class ResProductTemplate(models.Model):
'width': item['model_width'],
'height': item['model_height'],
'volume': item['model_long'] * item['model_width'] * item['model_height'],
# 'model_price': item['price'],
'model_file': base64.b64decode(item['model_file']),
'model_name': attachment.name,
'upload_model_file': [(6, 0, [attachment.id])],
# 'single_manufacturing': True,
'list_price': item['price'],
# 'categ_id': self.env.ref('sf_dlm.product_category_finished_sf').id,
@@ -86,18 +94,18 @@ class ResProductTemplate(models.Model):
# [('process_encode', '=', item['process_parameters_code'])]).id,
'model_remark': item['remark'],
'default_code': '%s-%s' % (order_number, i),
'barcode': item['barcode'],
#'barcode': item['barcode'],
'active': True,
# 'route_ids': self._get_routes('')
}
copy_product_id.sudo().write(vals)
copy_product_id.model_id = self.attachment_create(item['model_name'], item['model_data'])
print(len(copy_product_id.model_file))
product_id.product_tmpl_id.active = False
return copy_product_id
def attachment_create(self, name, data):
attachment = self.env['ir.attachment'].create({
'datas': base64.b64encode(data),
'datas': base64.b64decode(data),
'type': 'binary',
'description': '模型文件',
'name': name
@@ -153,19 +161,29 @@ class ResProductTemplate(models.Model):
product_id.product_tmpl_id.active = False
return no_bom_copy_product_id
# 根据模型类型默认给模型的长高宽加配置的长度;
@api.onchange('model_type_id')
def add_product_size(self):
if not self.model_type_id:
return
model_type = self.env['sf.model.type'].search(
[('id', '=', self.model_type_id.id)])
if model_type:
self.model_long = self.model_long + embryo_tolerance
self.model_width = self.model_width + embryo_tolerance
self.model_height = self.model_width + embryo_tolerance
else:
return
@api.onchange('upload_model_file')
def onchange_model_file(self):
for item in self:
if len(item.upload_model_file) > 1:
raise ValidationError('只允许上传一个文件')
if item.upload_model_file:
file_attachment_id = item.upload_model_file[0]
item.model_name = file_attachment_id.name
# 附件路径
report_path = file_attachment_id._full_path(file_attachment_id.store_fname)
shapes = read_step_file(report_path)
output_file = get_resource_path('sf_dlm', 'static/file', 'out.stl')
write_stl_file(shapes, output_file, 'binary', 0.03, 0.5)
# 转化为glb
output_glb_file = get_resource_path('sf_dlm', 'static/file', 'out.glb')
util_path = get_resource_path('sf_dlm', 'static/util')
cmd = 'python %s/stl2gltf.py %s %s -b' % (util_path, output_file, output_glb_file)
os.system(cmd)
# 转base64
with open(output_glb_file, 'rb') as fileObj:
image_data = fileObj.read()
base64_data = base64.b64encode(image_data)
item.model_file = base64_data
class ResMrpBom(models.Model):

BIN
sf_dlm/static/file/out.glb Normal file

Binary file not shown.

BIN
sf_dlm/static/file/out.stl Normal file

Binary file not shown.

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@@ -0,0 +1,277 @@
import os
def stl_to_gltf(binary_stl_path, out_path, is_binary):
import struct
gltf2 = '''
{
"scenes" : [
{
"nodes" : [ 0 ]
}
],
"nodes" : [
{
"mesh" : 0
}
],
"meshes" : [
{
"primitives" : [ {
"attributes" : {
"POSITION" : 1
},
"indices" : 0
} ]
}
],
"buffers" : [
{
%s
"byteLength" : %d
}
],
"bufferViews" : [
{
"buffer" : 0,
"byteOffset" : 0,
"byteLength" : %d,
"target" : 34963
},
{
"buffer" : 0,
"byteOffset" : %d,
"byteLength" : %d,
"target" : 34962
}
],
"accessors" : [
{
"bufferView" : 0,
"byteOffset" : 0,
"componentType" : 5125,
"count" : %d,
"type" : "SCALAR",
"max" : [ %d ],
"min" : [ 0 ]
},
{
"bufferView" : 1,
"byteOffset" : 0,
"componentType" : 5126,
"count" : %d,
"type" : "VEC3",
"min" : [%f, %f, %f],
"max" : [%f, %f, %f]
}
],
"asset" : {
"version" : "2.0"
}
}
'''
header_bytes = 80
unsigned_long_int_bytes = 4
float_bytes = 4
vec3_bytes = 4 * 3
spacer_bytes = 2
num_vertices_in_face = 3
vertices = {}
indices = []
if not is_binary:
out_bin = os.path.join(out_path, "out.bin")
out_gltf = os.path.join(out_path, "out.gltf")
else:
out_bin = out_path
unpack_face = struct.Struct("<12fH").unpack
face_bytes = float_bytes*12 + 2
with open(path_to_stl, "rb") as f:
f.seek(header_bytes) # skip 80 bytes headers
num_faces_bytes = f.read(unsigned_long_int_bytes)
number_faces = struct.unpack("<I", num_faces_bytes)[0]
# the vec3_bytes is for normal
stl_assume_bytes = header_bytes + unsigned_long_int_bytes + number_faces * (vec3_bytes*3 + spacer_bytes + vec3_bytes)
assert stl_assume_bytes == os.path.getsize(path_to_stl), "stl is not binary or ill formatted"
minx, maxx = [9999999, -9999999]
miny, maxy = [9999999, -9999999]
minz, maxz = [9999999, -9999999]
vertices_length_counter = 0
data = struct.unpack("<" + "12fH"*number_faces, f.read())
len_data = len(data)
for i in range(0, len_data, 13):
for j in range(3, 12, 3):
x, y, z = data[i+j:i+j+3]
x = int(x*100000)/100000
y = int(y*100000)/100000
z = int(z*100000)/100000
tuple_xyz = (x, y, z);
try:
indices.append(vertices[tuple_xyz])
except KeyError:
vertices[tuple_xyz] = vertices_length_counter
vertices_length_counter += 1
indices.append(vertices[tuple_xyz])
if x < minx: minx = x
if x > maxx: maxx = x
if y < miny: miny = y
if y > maxy: maxy = y
if z < minz: minz = z
if z > maxz: maxz = z
# f.seek(spacer_bytes, 1) # skip the spacer
number_vertices = len(vertices)
vertices_bytelength = number_vertices * vec3_bytes # each vec3 has 3 floats, each float is 4 bytes
unpadded_indices_bytelength = number_vertices * unsigned_long_int_bytes
out_number_vertices = len(vertices)
out_number_indices = len(indices)
unpadded_indices_bytelength = out_number_indices * unsigned_long_int_bytes
indices_bytelength = (unpadded_indices_bytelength + 3) & ~3
out_bin_bytelength = vertices_bytelength + indices_bytelength
if is_binary:
out_bin_uir = ""
else:
out_bin_uir = '"uri": "out.bin",'
gltf2 = gltf2 % ( out_bin_uir,
#buffer
out_bin_bytelength,
# bufferViews[0]
indices_bytelength,
# bufferViews[1]
indices_bytelength,
vertices_bytelength,
# accessors[0]
out_number_indices,
out_number_vertices - 1,
# accessors[1]
out_number_vertices,
minx, miny, minz,
maxx, maxy, maxz
)
glb_out = bytearray()
if is_binary:
gltf2 = gltf2.replace(" ", "")
gltf2 = gltf2.replace("\n", "")
scene = bytearray(gltf2.encode())
scene_len = len(scene)
padded_scene_len = (scene_len + 3) & ~3
body_offset = padded_scene_len + 12 + 8
file_len = body_offset + out_bin_bytelength + 8
# 12-byte header
glb_out.extend(struct.pack('<I', 0x46546C67)) # magic number for glTF
glb_out.extend(struct.pack('<I', 2))
glb_out.extend(struct.pack('<I', file_len))
# chunk 0
glb_out.extend(struct.pack('<I', padded_scene_len))
glb_out.extend(struct.pack('<I', 0x4E4F534A)) # magic number for JSON
glb_out.extend(scene)
while len(glb_out) < body_offset:
glb_out.extend(b' ')
# chunk 1
glb_out.extend(struct.pack('<I', out_bin_bytelength))
glb_out.extend(struct.pack('<I', 0x004E4942)) # magin number for BIN
# print('<%dI' % len(indices))
# print(struct.pack('<%dI' % len(indices), *indices))
glb_out.extend(struct.pack('<%dI' % len(indices), *indices))
for i in range(indices_bytelength - unpadded_indices_bytelength):
glb_out.extend(b' ')
vertices = dict((v, k) for k,v in vertices.items())
# glb_out.extend(struct.pack('f',
# print([each_v for vertices[v_counter] for v_counter in range(number_vertices)]) # magin number for BIN
vertices = [vertices[i] for i in range(number_vertices)]
flatten = lambda l: [item for sublist in l for item in sublist]
# for v_counter in :
# v_3f = vertices[v_counter]
# all_floats_in_vertices.append(v_3f[0])
# all_floats_in_vertices.append(v_3f[1])
# all_floats_in_vertices.append(v_3f[2])
# for v_counter in range(number_vertices):
glb_out.extend(struct.pack('%df' % number_vertices*3, *flatten(vertices))) # magin number for BIN
# for v_counter in range(number_vertices):
# glb_out.extend(struct.pack('3f', *vertices[v_counter])) # magin number for BIN
# for (v_x, v_y, v_z), _ in sorted(vertices.items(), key=lambda x: x[1]):
# glb_out.extend(struct.pack('3f', v_x, v_y, v_z)) # magin number for BIN
# # glb_out.extend(struct.pack('f', v_y)) # magin number for BIN
# # glb_out.extend(struct.pack('f', v_z)) # magin number for BIN
with open(out_bin, "wb") as out:
out.write(glb_out)
if not is_binary:
with open(out_gltf, "w") as out:
out.write(gltf2)
print("Done! Exported to %s" %out_path)
if __name__ == '__main__':
import sys
if len(sys.argv) < 3:
print("use it like python3 stl_to_gltf.py /path/to/stl /path/to/gltf/folder")
print("or python3 stl_to_gltf.py /path/to/stl /path/to/glb/file -b")
sys.exit(1)
path_to_stl = sys.argv[1]
out_path = sys.argv[2]
if len(sys.argv) > 3:
is_binary = True
else:
is_binary = False
if out_path.lower().endswith(".glb"):
print("Use binary mode since output file has glb extension")
is_binary = True
else:
if is_binary:
print("output file should have glb extension but not %s", out_path)
if not os.path.exists(path_to_stl):
print("stl file does not exists %s" % path_to_stl)
if not is_binary:
if not os.path.isdir(out_path):
os.mkdir(out_path)
stl_to_gltf(path_to_stl, out_path, is_binary)

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@@ -6,7 +6,13 @@
<field name="model">product.template</field>
<field name="inherit_id" ref="product.product_template_only_form_view"/>
<field name="arch" type="xml">
<!-- <field name="image_1920" position="replace">-->
<!-- <field name="upload_model_file" required="True"-->
<!-- widget='many2many_binary'/>-->
<!-- </field>-->
<field name="invoice_policy" position="after">
<field name="model_file" required="True" widget="model_viewer"/>
<field name="materials_id" string="材料"/>
<field name="materials_type_id" string="型号"
domain="[('materials_id', '=', materials_id)]"/>