产品和制造订单新增模型和occ查看模型模块
This commit is contained in:
@@ -10,7 +10,7 @@
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""",
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'category': 'sf',
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'website': 'https://www.sf.jikimo.com',
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'depends': ['mrp', 'base', 'sf_manufacturing', 'purchase', 'mrp_subcontracting'],
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'depends': ['mrp', 'base', 'sf_manufacturing', 'web_widget_model_viewer', 'purchase', 'mrp_subcontracting'],
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'data': [
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'data/product_data.xml',
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'views/product_template_view.xml'
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@@ -1,12 +1,16 @@
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from odoo import models, fields, api
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from odoo.exceptions import ValidationError
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import logging
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import base64
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import os
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from OCC.Extend.DataExchange import read_step_file, write_stl_file
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from odoo.modules import get_resource_path
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class ResProductTemplate(models.Model):
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_inherit = 'product.template'
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# 模型的长,宽,高,体积,精度,材料
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model_name = fields.Char('模型名称')
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model_long = fields.Float('模型长[mm]', digits=(16, 3))
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model_width = fields.Float('模型宽[mm]', digits=(16, 3))
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model_height = fields.Float('模型高[mm]', digits=(16, 3))
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@@ -29,7 +33,8 @@ class ResProductTemplate(models.Model):
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materials_id = fields.Many2one('sf.production.materials', string='材料')
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materials_type_id = fields.Many2one('sf.materials.model', string='材料型号')
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single_manufacturing = fields.Boolean(string="单个制造")
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model_id = fields.Many2one('ir.attachment', string='模型')
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upload_model_file = fields.Many2many('ir.attachment', 'upload_model_file_attachment_ref', string='上传模型文件')
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model_file = fields.Binary('模型文件')
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# 胚料的库存路线设置
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# def _get_routes(self, route_type):
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@@ -56,6 +61,7 @@ class ResProductTemplate(models.Model):
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copy_product_id = product_id.with_user(self.env.ref("base.user_admin")).copy()
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copy_product_id.product_tmpl_id.active = True
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model_type = self.env['sf.model.type'].search([], limit=1)
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attachment = self.attachment_create(item['model_name'], item['model_data'])
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vals = {
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'name': '%s-%s' % (order_id.name, i),
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'model_long': item['model_long'] + model_type.embryo_tolerance,
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@@ -72,7 +78,9 @@ class ResProductTemplate(models.Model):
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'width': item['model_width'],
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'height': item['model_height'],
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'volume': item['model_long'] * item['model_width'] * item['model_height'],
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# 'model_price': item['price'],
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'model_file': base64.b64decode(item['model_file']),
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'model_name': attachment.name,
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'upload_model_file': [(6, 0, [attachment.id])],
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# 'single_manufacturing': True,
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'list_price': item['price'],
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# 'categ_id': self.env.ref('sf_dlm.product_category_finished_sf').id,
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@@ -86,18 +94,18 @@ class ResProductTemplate(models.Model):
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# [('process_encode', '=', item['process_parameters_code'])]).id,
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'model_remark': item['remark'],
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'default_code': '%s-%s' % (order_number, i),
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'barcode': item['barcode'],
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#'barcode': item['barcode'],
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'active': True,
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# 'route_ids': self._get_routes('')
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}
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copy_product_id.sudo().write(vals)
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copy_product_id.model_id = self.attachment_create(item['model_name'], item['model_data'])
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print(len(copy_product_id.model_file))
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product_id.product_tmpl_id.active = False
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return copy_product_id
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def attachment_create(self, name, data):
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attachment = self.env['ir.attachment'].create({
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'datas': base64.b64encode(data),
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'datas': base64.b64decode(data),
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'type': 'binary',
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'description': '模型文件',
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'name': name
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@@ -153,19 +161,29 @@ class ResProductTemplate(models.Model):
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product_id.product_tmpl_id.active = False
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return no_bom_copy_product_id
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# 根据模型类型默认给模型的长高宽加配置的长度;
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@api.onchange('model_type_id')
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def add_product_size(self):
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if not self.model_type_id:
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return
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model_type = self.env['sf.model.type'].search(
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[('id', '=', self.model_type_id.id)])
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if model_type:
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self.model_long = self.model_long + embryo_tolerance
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self.model_width = self.model_width + embryo_tolerance
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self.model_height = self.model_width + embryo_tolerance
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else:
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return
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@api.onchange('upload_model_file')
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def onchange_model_file(self):
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for item in self:
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if len(item.upload_model_file) > 1:
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raise ValidationError('只允许上传一个文件')
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if item.upload_model_file:
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file_attachment_id = item.upload_model_file[0]
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item.model_name = file_attachment_id.name
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# 附件路径
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report_path = file_attachment_id._full_path(file_attachment_id.store_fname)
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shapes = read_step_file(report_path)
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output_file = get_resource_path('sf_dlm', 'static/file', 'out.stl')
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write_stl_file(shapes, output_file, 'binary', 0.03, 0.5)
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# 转化为glb
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output_glb_file = get_resource_path('sf_dlm', 'static/file', 'out.glb')
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util_path = get_resource_path('sf_dlm', 'static/util')
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cmd = 'python %s/stl2gltf.py %s %s -b' % (util_path, output_file, output_glb_file)
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os.system(cmd)
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# 转base64
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with open(output_glb_file, 'rb') as fileObj:
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image_data = fileObj.read()
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base64_data = base64.b64encode(image_data)
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item.model_file = base64_data
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class ResMrpBom(models.Model):
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BIN
sf_dlm/static/file/out.glb
Normal file
BIN
sf_dlm/static/file/out.glb
Normal file
Binary file not shown.
BIN
sf_dlm/static/file/out.stl
Normal file
BIN
sf_dlm/static/file/out.stl
Normal file
Binary file not shown.
277
sf_dlm/static/util/stl2gltf.py
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277
sf_dlm/static/util/stl2gltf.py
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@@ -0,0 +1,277 @@
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import os
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def stl_to_gltf(binary_stl_path, out_path, is_binary):
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import struct
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gltf2 = '''
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{
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"scenes" : [
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{
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"nodes" : [ 0 ]
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}
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],
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"nodes" : [
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{
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"mesh" : 0
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}
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],
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"meshes" : [
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{
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"primitives" : [ {
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"attributes" : {
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"POSITION" : 1
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},
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"indices" : 0
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} ]
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}
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],
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"buffers" : [
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{
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%s
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"byteLength" : %d
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}
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],
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"bufferViews" : [
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{
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"buffer" : 0,
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"byteOffset" : 0,
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"byteLength" : %d,
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"target" : 34963
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},
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{
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"buffer" : 0,
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"byteOffset" : %d,
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"byteLength" : %d,
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"target" : 34962
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}
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],
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"accessors" : [
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{
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"bufferView" : 0,
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"byteOffset" : 0,
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"componentType" : 5125,
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"count" : %d,
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"type" : "SCALAR",
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"max" : [ %d ],
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"min" : [ 0 ]
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},
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{
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"bufferView" : 1,
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"byteOffset" : 0,
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"componentType" : 5126,
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"count" : %d,
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"type" : "VEC3",
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"min" : [%f, %f, %f],
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"max" : [%f, %f, %f]
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}
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],
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"asset" : {
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"version" : "2.0"
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}
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}
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'''
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header_bytes = 80
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unsigned_long_int_bytes = 4
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float_bytes = 4
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vec3_bytes = 4 * 3
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spacer_bytes = 2
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num_vertices_in_face = 3
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vertices = {}
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indices = []
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if not is_binary:
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out_bin = os.path.join(out_path, "out.bin")
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out_gltf = os.path.join(out_path, "out.gltf")
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else:
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out_bin = out_path
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unpack_face = struct.Struct("<12fH").unpack
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face_bytes = float_bytes*12 + 2
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with open(path_to_stl, "rb") as f:
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f.seek(header_bytes) # skip 80 bytes headers
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num_faces_bytes = f.read(unsigned_long_int_bytes)
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number_faces = struct.unpack("<I", num_faces_bytes)[0]
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# the vec3_bytes is for normal
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stl_assume_bytes = header_bytes + unsigned_long_int_bytes + number_faces * (vec3_bytes*3 + spacer_bytes + vec3_bytes)
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assert stl_assume_bytes == os.path.getsize(path_to_stl), "stl is not binary or ill formatted"
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minx, maxx = [9999999, -9999999]
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miny, maxy = [9999999, -9999999]
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minz, maxz = [9999999, -9999999]
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vertices_length_counter = 0
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data = struct.unpack("<" + "12fH"*number_faces, f.read())
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len_data = len(data)
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for i in range(0, len_data, 13):
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for j in range(3, 12, 3):
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x, y, z = data[i+j:i+j+3]
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x = int(x*100000)/100000
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y = int(y*100000)/100000
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z = int(z*100000)/100000
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tuple_xyz = (x, y, z);
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try:
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indices.append(vertices[tuple_xyz])
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except KeyError:
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vertices[tuple_xyz] = vertices_length_counter
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vertices_length_counter += 1
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indices.append(vertices[tuple_xyz])
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if x < minx: minx = x
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if x > maxx: maxx = x
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if y < miny: miny = y
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if y > maxy: maxy = y
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if z < minz: minz = z
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if z > maxz: maxz = z
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# f.seek(spacer_bytes, 1) # skip the spacer
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number_vertices = len(vertices)
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vertices_bytelength = number_vertices * vec3_bytes # each vec3 has 3 floats, each float is 4 bytes
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unpadded_indices_bytelength = number_vertices * unsigned_long_int_bytes
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out_number_vertices = len(vertices)
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out_number_indices = len(indices)
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unpadded_indices_bytelength = out_number_indices * unsigned_long_int_bytes
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indices_bytelength = (unpadded_indices_bytelength + 3) & ~3
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out_bin_bytelength = vertices_bytelength + indices_bytelength
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if is_binary:
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out_bin_uir = ""
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else:
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out_bin_uir = '"uri": "out.bin",'
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gltf2 = gltf2 % ( out_bin_uir,
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#buffer
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out_bin_bytelength,
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# bufferViews[0]
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indices_bytelength,
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# bufferViews[1]
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indices_bytelength,
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vertices_bytelength,
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# accessors[0]
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out_number_indices,
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out_number_vertices - 1,
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# accessors[1]
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out_number_vertices,
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minx, miny, minz,
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maxx, maxy, maxz
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)
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glb_out = bytearray()
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if is_binary:
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gltf2 = gltf2.replace(" ", "")
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gltf2 = gltf2.replace("\n", "")
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scene = bytearray(gltf2.encode())
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scene_len = len(scene)
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padded_scene_len = (scene_len + 3) & ~3
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body_offset = padded_scene_len + 12 + 8
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file_len = body_offset + out_bin_bytelength + 8
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# 12-byte header
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glb_out.extend(struct.pack('<I', 0x46546C67)) # magic number for glTF
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glb_out.extend(struct.pack('<I', 2))
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glb_out.extend(struct.pack('<I', file_len))
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# chunk 0
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glb_out.extend(struct.pack('<I', padded_scene_len))
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glb_out.extend(struct.pack('<I', 0x4E4F534A)) # magic number for JSON
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glb_out.extend(scene)
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while len(glb_out) < body_offset:
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glb_out.extend(b' ')
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# chunk 1
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glb_out.extend(struct.pack('<I', out_bin_bytelength))
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glb_out.extend(struct.pack('<I', 0x004E4942)) # magin number for BIN
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# print('<%dI' % len(indices))
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# print(struct.pack('<%dI' % len(indices), *indices))
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glb_out.extend(struct.pack('<%dI' % len(indices), *indices))
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for i in range(indices_bytelength - unpadded_indices_bytelength):
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glb_out.extend(b' ')
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vertices = dict((v, k) for k,v in vertices.items())
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# glb_out.extend(struct.pack('f',
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# print([each_v for vertices[v_counter] for v_counter in range(number_vertices)]) # magin number for BIN
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vertices = [vertices[i] for i in range(number_vertices)]
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flatten = lambda l: [item for sublist in l for item in sublist]
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# for v_counter in :
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# v_3f = vertices[v_counter]
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# all_floats_in_vertices.append(v_3f[0])
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# all_floats_in_vertices.append(v_3f[1])
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# all_floats_in_vertices.append(v_3f[2])
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# for v_counter in range(number_vertices):
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glb_out.extend(struct.pack('%df' % number_vertices*3, *flatten(vertices))) # magin number for BIN
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# for v_counter in range(number_vertices):
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# glb_out.extend(struct.pack('3f', *vertices[v_counter])) # magin number for BIN
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# for (v_x, v_y, v_z), _ in sorted(vertices.items(), key=lambda x: x[1]):
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# glb_out.extend(struct.pack('3f', v_x, v_y, v_z)) # magin number for BIN
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# # glb_out.extend(struct.pack('f', v_y)) # magin number for BIN
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# # glb_out.extend(struct.pack('f', v_z)) # magin number for BIN
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with open(out_bin, "wb") as out:
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out.write(glb_out)
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if not is_binary:
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with open(out_gltf, "w") as out:
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out.write(gltf2)
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print("Done! Exported to %s" %out_path)
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if __name__ == '__main__':
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import sys
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if len(sys.argv) < 3:
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print("use it like python3 stl_to_gltf.py /path/to/stl /path/to/gltf/folder")
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print("or python3 stl_to_gltf.py /path/to/stl /path/to/glb/file -b")
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sys.exit(1)
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path_to_stl = sys.argv[1]
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out_path = sys.argv[2]
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if len(sys.argv) > 3:
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is_binary = True
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else:
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is_binary = False
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if out_path.lower().endswith(".glb"):
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print("Use binary mode since output file has glb extension")
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is_binary = True
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else:
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if is_binary:
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print("output file should have glb extension but not %s", out_path)
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if not os.path.exists(path_to_stl):
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print("stl file does not exists %s" % path_to_stl)
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if not is_binary:
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if not os.path.isdir(out_path):
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os.mkdir(out_path)
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stl_to_gltf(path_to_stl, out_path, is_binary)
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@@ -6,7 +6,13 @@
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<field name="model">product.template</field>
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<field name="inherit_id" ref="product.product_template_only_form_view"/>
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<field name="arch" type="xml">
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<!-- <field name="image_1920" position="replace">-->
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<!-- <field name="upload_model_file" required="True"-->
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<!-- widget='many2many_binary'/>-->
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<!-- </field>-->
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<field name="invoice_policy" position="after">
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<field name="model_file" required="True" widget="model_viewer"/>
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<field name="materials_id" string="材料"/>
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<field name="materials_type_id" string="型号"
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domain="[('materials_id', '=', materials_id)]"/>
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Block a user